![]() A grand, mysterious taleĬome, traveler, and listen to the tale of Ader-sind of the Upperfield, the greatest knight the kingdom has ever known! The bravest! The most handsome! The. This gorgeous, animated visual novel unravels in unexpected ways with a perfect blend of mystery, comedy and romance. Updated a few typoes in the Spanish version! If you find any typoes in any other version, I would really appreciate it if you could notify me or send a screenshot thehayseedknight(at)gmail.Join a ragtag band of misfits as they piece together how Ader, a one-eyed farmboy with seemingly impossible dreams, becomes the most celebrated knight the kingdom of Acazhor has ever known.No I found no other way to fix it I'm so sorry.The only way to fix it in a save game is to go back to the diary, see a memory and click the button "Skip memory" uh.Found a (potentially big on older machines) performance bug from the old versions of the diary.Added a new bad ending to chapter 3 (dundundundun).I added a couple of new mini scenes around.Updated a few backgrounds to make them clearer!.Updated Eina's sprite majorly, plus a few other bits and pieces in others.Switched to GL renderer, so now there are tints, blurs, and all sorts of cool new visual updates!.Originally, it was going to be just the one chapter to rule them all, but it grew so large I had to slice it in two! You can see it's still pretty large.Īmong other things, Spanish and French translations are up to Chapter 3 now! And there's an update to the Japanese translation for chapters 1 and 2 on the way! Exciting stuff!! Finally done! 6 hours of all new gameplay! Welcome, everyone, to v 1.7.0 AKA CHAPTER 4 RELEASE!Īfter two years of work, it's finally here. It really does mean the world to me to see people enjoying the game. Thank you so much for your time and your support every time. I'll update you all again when the update to the Japanese text for chapters 1 and 2 and the new casting call for chapter 5 are ready. I don't have a whole lot to offer in return other than my gratitude and the promise that chapter 5 will be the strongest yet. If you'd like to throw some extra support at The Hayseed Knight, I'm currently passing the tip jar around and trying to gather some help on patreon. In the long run, however, that's an incredible blow to my budget and therefore my ability to make anything after this. I've been developing the game for six years, and I've had time to learn not to break the entire bank for an update. In the immediate term, I should be able to face that cost. This time, however, I have but two months to save close to 5k USD. The way things usually go, I would spend years saving for new chapters, pinching coins wherever I can from my day job and patreon, and then build a voice acting budget from that. Since this is the last chapter, I decided to go all out and make something I would be proud of for years to come! Let me zoom in on that last bit about voice acting first, however: with a large word count comes a large voice acting expense. That's right - if everything goes well, I'll be recording in May, and hoping to release chapter 5, THE LAST CHAPTER at the same time as the epilogues, in September 2023. ![]() ![]() I only have two months to save for the voice acting.I'm maybe two months away from recording this script (would be one, but I'll be in Japan in April making business contacts!).There's a new casting call on the way for the remaining characters. ![]() If you did, you're a bit sharper than me, and I'm proud of you.īe that as it may, I'm now sitting on the 50k+ word count for chapter 5 (I don't know what it is about that number but this keeps happening to me somehow) and facing three incredible facts: You may have realized that, perhaps, slicing the original plan for chapter 4 in half and having nearly 20k words written by your past self would help in the process. Chapter 5 is pretty nearly written by now! Far, FAR faster than I expected. To everyone's surprise, and mine's first of all. The "oh no, what if I run out of energy", "this writing sucks, what am I even doing" and who can forget the eternal "am I allowed to take so much as a break?" If you've ever had a project that ran on updates, you know what that's like - the fear of keeping people waiting. Welcome once more to: episodic releases and the fear they instill within my very soul.
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